basic brain
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@@ -1,23 +1,9 @@
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import { Chibi } from "../../../types/chibi/chibi";
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import { EChibiInteraction } from "../../../types/chibi/chibi-interaction";
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import { ChibiState, isState, STATE_AWAKE, STATE_EATING, STATE_GRUMBLING, STATE_IDLE, STATE_SLEEPING, STATES } from "../../../types/chibi/chibi-state";
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import { ChibiState, STATE_AWAKE, STATE_EATING, STATE_GRUMBLING, STATE_IDLE, STATE_SLEEPING } from "../../../types/chibi/chibi-state";
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import { EChibiStateName } from "../../../types/chibi/chibi-state-name";
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import { Food } from "../../../types/food";
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import { RandomOutcome, RandomService } from "../../random.service";
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import { IBrain } from "../brain";
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export type InteractionMap = { [key in EChibiStateName]: InteractionRecord | undefined }
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export type ChibiInteraction<T = null> = {
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name: EChibiInteraction;
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payload: T;
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}
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type InteractionResolutionFunction = (interaction: ChibiInteraction<any>) => ChibiState;
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type InteractionRecord = Partial<Record<EChibiInteraction, InteractionResolutionFunction>>;
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type ResolutionFunction = () => ChibiState | undefined;
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type ResolutionMap = { [key in EChibiStateName]: ResolutionFunction | undefined }
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import { RandomOutcome, } from "../../random.service";
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import { BasicBrain, ChibiInteraction, InteractionMap, ResolutionMap } from "../basic.brain";
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const MAX_TIME_AWAKE: number = 10;
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@@ -27,21 +13,12 @@ const SADNESS_FROM_NEGLECT: number = 50;
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const MAX_DURATION_GRUMBLE: number = 1;
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const MAX_DURATION_EATING: number = 1;
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export class Aperio implements IBrain {
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export class Aperio extends BasicBrain {
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private randomService!: RandomService;
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private chibi!: Chibi;
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private readonly defaultState: EChibiStateName = EChibiStateName.Sleeping;
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private previousState: EChibiStateName = this.defaultState;
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private hasBeenAwakeFor: number = 0;
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private timeSinceLastInteraction: number = 0;
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private timeInCurrentState: number = 0;
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private lastConsumedFoods: string[] = [];
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private preferredFoods: string[] = [];
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private interactionMap: InteractionMap = {
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protected override interactionMap: InteractionMap = {
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[EChibiStateName.Sleeping]: {
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[EChibiInteraction.WakeUp]: (interaction: ChibiInteraction): ChibiState => this.wakeUp(interaction),
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},
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@@ -60,7 +37,7 @@ export class Aperio implements IBrain {
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[EChibiStateName.Depressed]: undefined,
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[EChibiStateName.Tired]: undefined
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}
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private resolutionMap: ResolutionMap = {
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protected override resolutionMap: ResolutionMap = {
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[EChibiStateName.Sleeping]: (): ChibiState | undefined => this.resolveSleeping(),
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[EChibiStateName.Awake]: (): ChibiState | undefined => this.resolveAwake(),
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[EChibiStateName.Snoring]: undefined,
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@@ -76,62 +53,6 @@ export class Aperio implements IBrain {
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[EChibiStateName.Tired]: undefined
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}
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get state(): ChibiState {
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return STATES[this.chibi.currentStateName];
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}
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init(chibi: Chibi, randomService: RandomService): void {
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this.randomService = randomService;
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this.chibi = chibi;
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}
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exist(): void {
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this.timeInCurrentState++;
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const resolution = this.matchResolution(this.resolutionMap, STATES[this.chibi.currentStateName]);
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if (resolution) {
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const newState = resolution();
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if (newState && newState != STATES[this.chibi.currentStateName]) {
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this.changeState(newState);
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}
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}
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}
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resolveInteraction(interaction: ChibiInteraction): void {
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this.timeSinceLastInteraction = 0;
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const resolution = this.matchInteraction(this.interactionMap, interaction.name, STATES[this.chibi.currentStateName]);
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console.log('resolution', resolution);
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console.log(`${this.chibi.name} should ${interaction.name} with payload: ${interaction.payload}`);
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if (resolution) {
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this.changeState(resolution(interaction));
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}
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}
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isAwake(): boolean {
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return isState(this.state, EChibiStateName.Awake);
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}
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matchInteraction(map: InteractionMap, interaction: EChibiInteraction, state: ChibiState): InteractionResolutionFunction | undefined {
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const directMatch = map?.[state.name]?.[interaction];
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if (directMatch) {
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return directMatch;
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}
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if (state.parent) {
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return this.matchInteraction(map, interaction, state.parent);
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}
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return undefined;
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}
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matchResolution(map: ResolutionMap, state: ChibiState): ResolutionFunction | undefined {
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const directMatch = map?.[state.name];
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if (directMatch) {
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return directMatch;
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}
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if (state.parent) {
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return this.matchResolution(map, state.parent);
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}
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return undefined;
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}
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// resolvers
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// functions which automatically resolve based on the existence cycle
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@@ -189,12 +110,6 @@ export class Aperio implements IBrain {
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this.chibi.happyness.current = this.chibi.happyness.current - (neglectTime * sadness);
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}
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private changeState(state: ChibiState): void {
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this.previousState = this.state.name;
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this.chibi.currentStateName = state.name;
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this.timeInCurrentState = 0;
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}
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/*
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visiting caethya will wake her up and go into lovey-dovey mode
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