@let shownMenu = interactionMenuState();
@if (chibi()) {
}
@if (chibi()) {
{{ lang.game.actions.giveItem }} {{ lang.game.actions.feed }} {{ lang.game.actions.inviteVisitor }} @if (isAwake()) { {{ lang.game.actions.putToSleep }} } @else { {{ lang.game.actions.wakeUp }} }
}